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Multi-sensory Interactions

I began with Audio-Visual — creating media that responds to sound and language.
Then I brought the body into the loop, turning movement into a dialogue with technology.

Now, I explore audio-visual-haptic systems that invite broader audiences to feel interaction

beyond sight, beyond sound, into the realm of embodied experience.

in Human-Computer Interaction.

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TreeHacks: Pose-detective Game / 2025

Do a "Tree Pose" and you will be the one. Detects face & hand location, map the animation on the face.​​​​


Gesture Based Motor Control / 2025

Exploring many structures for fine-tuning the motor control.


​Crochella Official 3D-CG Animations  / 2025

Each band's background animation for the Stanford's biggest on-campus music festival, Crochella. Python scripting in Blender.


Live-Coding Visual: CHydra / 2024

Not just a normal geometry. 

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Sensory Maze for Children with All Abilities / 2025

Inclusive Play Equipment, prototyped in collaboration with Magical Bridge FoundationVarious texture and sensory features: high visual contrast, rotational motion, sound effect, etc.

 

© 2021 - 2025 Anna Matsumoto. All Rights Reserved.

© 2021 - 2025 Anna Matsumoto. All Rights Reserved.

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