top of page
Multi-sensory Interactions

in Human-Computer Interaction.

I began with Audio-Visual — creating media that responds to sound and language.
Then, I brought the body into the loop — turning movement into dialogue with technology.

Now, I explore audio-visual-haptic systems that invite broader audiences

to feel interaction beyond sight and sound.

 

This is the most inclusive, immersive, and interactive experience that I believe.

View More (1).png


​Audio-Reactive Haptic Spheres / 2025

Transforms audio signals & body movement into haptic transforms.

Bridges sound and touch to explore how multisensory feedback can expand shared perception.​


Puppets / 2024

Visualizes invisible voices through brainwave and motion data.
Explores how technology can externalize inner presence and connect minds beyond language.

 
Doppelgänger Instruments / 2024

A live performance with one’s past self — an invisible duet across time, where gestures become sound and memory takes form as harmony.


Knowledge is Power / 2025

Audiences trace the path of a wheelchair ramp—feeling the distance, hearing the stories. An immersive AR narrative built from real accessibility experiences.


​Audio-Visual Immersive Stories / 2025

Story begins from the darkness, with the curated setlist by DJ Kao. As it goes for higher BPM, story changes.


VOGA Compilation Vol.2 - Live / 2024

Eyes doesn't follow you—it follows the sound.
Real-Time solo VJ Performance. Audio-reactive 3D Animation.


Instinctive Beats / 2024

Converts body movement into reactive visuals and rhythm.
Invites audiences to perceive music through the act of dancing—where movement becomes listening.


Stanford Interactive AR Map / 2025

Audiences trace the path of a wheelchair ramp—feeling the distance, hearing the stories. An immersive AR narrative built from real accessibility experiences.


TreeHacks: Pose-detective Game & Installation / 2025

Do a "Tree Pose" and you will be the one. Detects face & hand location, map the animation on the face.

Untitled design (5).png

 
Sensory Maze for Children with All Abilities / 2025

Inclusive Play Equipment, prototyped in collaboration with Magical Bridge FoundationVarious texture and sensory features: high visual contrast, rotational motion, sound effect, etc.

 


​Burning Away the Past / 2024

Eat your bitter melons, and our bitter past will be awakened.
Invites audiences to feel this lingering memory through 5 senses—transforming history’s absence into a tangible presence.​​​​​


​Crochella Official 3D-CG Animations  / 2025

Each band's background animation for the Stanford's biggest on-campus music festival. Python scripting in Blender.


Gesture Based Motor Control / 2025

Basic structure of using MediaPipe for fine tuning the motor control.


Live-Coding Visual: CHydra / 2024

Not just a normal geometry. 

Mobile version coming soon. For now, please use a desktop.

© 2021 - 2025 Anna Matsumoto. All Rights Reserved.

© 2021 - 2025 Anna Matsumoto. All Rights Reserved.

bottom of page