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Sensora—Touched by the Sound / 2025

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Audio-interactive sensory spheres for more inclusive & immersive audio-visual performances.

Contemporary interactive media art often remains

confined to the audio-visual realm.​ 

 

Through my research with the Blind and Low-Vision (BLV) community, I recognized the challenge of sharing sensory experiences with broader audiences.


Sensora introduces a new form of media art performance, where music moves, breathes, and connects audiences through shared sensation.

​Built with TouchDesigner, Python, Arduino, and Raspberry Pi,

integrating inflation, vibration, and motion.

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Originally developed as an independent project, later presented as a capstone with coordination support from Brianna Freeman and Mirelys Mendez Pons.​​

My Role: Project Lead in concept development, physical prototyping & fabrication, overseeing software system integration & iterative testing of hardware interface.​​

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Interactive Multimedia

How can the body itself become an instrument for multisensory expression and communication?

© 2021 - 2025 Anna Matsumoto. All Rights Reserved.

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